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It's a start but can I suggest that the UI needs some work... binding one function the mouse but not using the mouse for anything else... bad move. Binding person sideways movement to A/D but menu vertical movement to UpArrow/DownArrow.. definintely a choice (and not a good one) and then person interact button is E but menu interact key is spacebar!?! Them's a whole lot of choices... I would suggest that this is a near critical issue if you want anyone to keep playing your game.

Good otherwise...